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Age: 18.14d   Health: 0.01%   Posters: 3   Posts: 3   Replies: 2   Files: 1+2

>>Anonymous  9apr2017(su)04:58  No.48098  OP  P1
Skull Grunt Pokémon.swf (432.1 KiB)
1100x860, Compressed. 125 frames, 60 fps (00:02).
Ver25, AS3. Network access: No. Text: Yes.
Bitmaps: Yes. Audio: No. Video: No.
[find in archive]
>>Anonymous  9apr2017(su)10:53  No.48101  A  P2R1
Why most flash animations aren't 60fps like this one?
>>Anonymous  22apr2017(sa)04:06  No.48572  B  P3R2
>>48101

Bump for the question.

It's doable to hack a true vector flash to increase the fps? Since the frames are generated on-the-fly, I guess it's easy.




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Created: 9/4 -2017 04:58:57 Last modified: 27/4 -2017 08:21:53 Server time: 27/04 -2017 08:59:59